Hello Unreal, we always start interviews with the same question. Tell us a little about yourself.
Hello, my name is Kemeri Csaba, and I'm 23 years old.
Emm..could you tell me a bit more? Like what kind of person you are?
Well, I'm the quiet, calm type, but sometimes the little everyday things are makes me very angry. Increasing prices, stupid politicians, stupid peoples (we have a lot of stupid people in Hungary: for example the idiot drivers).
When did you first notice that you had a talent for drawing art?
Hmmm... you won't believe it, maybe when I was 12 year old ;)
When I saw that my classmates liked my drawings. Spaceships, cars, of course:
they were the cool things then. (serious). All of my life I've drawn while I was in school: that's why I was not that good a student.
I drawed funny things, my friends gave me pencilkeepers and other stuffs like that to draw something on it.
Then drawing for the school, and then came my first computer, a plus4.
I made 1-2 logos (actually this is when it all started) and after one year I was on the graphician's toplist.
I got a lot of nice words from my friends, and that's why I continued.
When and how did you first get in contact with the scene?
I met with it on my plus4, and I didn't know that it had anything to do with scene.
(Actually I heard that on Amiga first time).
I didn't know what it was.
I saw that some guys were so famous (for example Muffbusters (they were my favourite, but there was so many cool groups like Scorpions, Methabolix Inc. :) )),
and it started to interest me. I started to make logos - the first ones weren't so good, but I learned fast.
My first really group was the Methabolix inc.
We made a lot of demos. (ftp.funet.fi if you interested in it, search the mx directory. We were so cool ;)
Later I worked with a coder from another group (hi Steve/Scn), and I got a lot of f*cks from my team members.
At that time there wasn't doublemembers. In 1994 when I got my Amiga, I send my second graphics to the Assembly 94.
Yes, that was my second fullscreen gfx. I think that it was nice... I like it nowadays too ;)
How did you get in contact with Faculty?
When I released the Morfeum picture at Assembly, some members of Faculty saw my
graphics. I went down to Nyiregyhaza (it is 40-50 km from Debrecen, where I live) to a Fcy member (Fate/Faculty) to copy. I met there with Scribe who started to code on PC. I didn't care about it, I needed a good team, so I joined. Actually when I started to think about joining, Scribe told me that I was already in. :)
I liked the atmosphere, good men were in the Faculty (Hi Snotty, Scribe, Fate, Airsmith, Steve)
What was your first computer?
Like I said, my first was a plus4. I got it from my parents at Christmas of 1989-90.
The next was the Amiga in 1994. I was happy with my plus4
so I didn't want it. Now I'm using an Amiga 1200 with Blizzard 060/50, SCSI, CD
writer, 8G HDD, Pixel64 gfx card, ethernet card in a tower. Of course I work with it. I make graphics, logos etc. I bought an Amiga4000, so maybe I continue my work on that, and sell my old config.
What programs do you use for creating your pictures?
Well... I use photoshop nowadays with mac emulator and TVpaint. When I do a job, there is no time to pixelize - everybody knows that. If I draw for the scene, then I use only Brilliance (but I don't have time for the scene...) My last picture, the Motherhood for the Symposium2000 and a Disc logo for Tricktrax/Iris (Hi mate!) is made with Brilliance too.
And in the past?
I used Dpaint4 from the beginning (what else?), and when the Amiga 4.5 version was out, I changed to that. Later the Brilliance was a little strange, but I got used to it. I used both programs (for example for my Nah Kolor Gfxs). Lot of my pictures has a sign: made on Amiga with Dpaint+Brilliance
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