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Videogame developer Eurocom are looking for talented texture artists to join their in-house team based in Derby, UK!
Eurocom are one of the largest developers in Europe, with over 200 staff, and have developed many hit titles including
James Bond 007: Nightfire, Harry Potter and the Chamber of Secrets, Buffy the Vampire Slayer and it's own creation, Sphinx and the Cursed Mummy.
Eurocom is looking for the very best texture artists to help create stunning character and environment textures on several new titles for current (PS2/Xbox/Gamecube/GBA) and future console systems (PSP, ...).
Our upcoming games include very high profile titles based on new movies and character games, and also original concepts.
We can't be specific on the projects unfortunately but they are amongst the biggest you will see for 2004 and 2005 and very good subjects and style for pixel artists.
Eurocom would welcome portfolio work or homepage/URL sent to careers@eurocom.co.uk (for the attention of Hugh Binns, and please mention you read about this on GFXZone).
Checkout the Eurocom webpage for more details.
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Early August means Assembly in the demoscene and it has been like that for well over a decade now.
Assembly is definately among the biggest parties of the year in terms of visitors although not all of the visitors go to Assembly for demoscene reasons.
Anyway, a new online party gallery has been added to the GFXZone and I am sure you guessed by now that it is for Finnish Assembly 2003.
This party has always seen the release of many graphics productions in the compos, and I am glad to say this year was no exception.
From all the graphics released at Assembly we have made a solution of 20 images from the handdrawn compo and 20 images from the freestyle compo.
Personally, I am pleased with the average quality of the images released at Assembly.
Go see if you agree in the new Assembly 2003 online gallery.
If you want to see all the entries, including the oldskool and fast graphics images,
a party archive is also available for download (42997 KB). Modem-users beware, the size of the archive is about fourtythree megabytes!
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With advancements in technology it is natural that digital art like images evolves as well.
The demoscene started out with low-color palette based pixelled images, but images like that are becoming rare, most demoscene images are in 24bit nowadays.
At Assembly last month the party organizers had a compo where oldskool images could compete in a separate compo.
The poll question this time is: do you think 100% pixeled pictures should be in a separate compo?
You can give your answer to this question in the poll on the right side of this page.
This poll was suggested by Zixaq of Ephidrena and Creators. Thanks man!!
In our previous poll we asked what our visitors think is the most important aspect in a demoscene image.
For me it was pretty hard to decide between quality and atmostphere/style and I admit the line between these options is pretty thin most of the time.
A little over 50 percent of the voters thinks that style and atmosphere is the most important thing, 31 percent values overall quality most.
The remaining votes were spread over other aspects.
Check the old results if you are interested in the details.
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It has been quite a while since the last update and the graphics I want to show you are stockpiling on my HD.
But I hope you will be a little more patient as the current update will consist of graphics from 2002 parties only.
As an appetizer for things to come and to tease you a bit I present you with the new image of the week, a recent coop by Phornee and Lentium.
Yes, I love to see people making quality 8-bit images!
The additional 2002 archives are for Cafe, Dreamhack and the Krangparty.
The graphics in these archives are of average quality, nothing exceptionally good.
The Cafe (2690KB) archive also contains the graphics from their ZX compo.
For Dreamhack (13081KB) I liked the entries by Saim, Acet1 and Dubmood,
and at the Krangparty (2942KB) Razorback made another appearance.
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One of the countries that has provided the scene with many nice graphicians over the past few years is Spain.
In my opinion Spanish parties often have interesting entries in their graphics compos, but today you can check my statement for yourself.
I have uploaded two archives for Spanish parties - BCNParty 10 and Durango 4.
Shock ruled supreme in the 2D and fast compos at both parties, just get these archives and check the graphics out.
Downloads available for BCNParty 10 (7078KB) and
Durango 4 (6312KB). Enjoy!
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If you are into C64 graphics and/or create C64 graphics yourselves I think you definately want to know about a C64 graphics compo that is happening right now.
On this site you can find all information regarding the compo, looks very interesting to me and I'll certainly check out the results.
The deadline is June 15th, which is a little over one week from now.
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After a few movie-related polls it is time again for a graphics-related question on the GFXZone. Everybody has an opinion about demoscene graphics, but what is the most important aspect in a demoscene image for you personally? You can give the answer to this question in the poll on the right side of this page.
Out previous poll was has been up for quite a few weeks which resulted in a lot of votes.
In that poll I was wondering what you thought of the Lord of the Rings movie The Towers when compared to Fellowship of the Ring.
Almost 50% of the voters thought The Two Towers was equal or better as Fellowship of the Ring, check out the old results if you are interested in the total results.
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Last weekend was easter and for the last couple of years that meant Mekka and Symposium.
Unfortunately MS is dead now, but the Breakpoint party emerged to fill the gap that Mekka left.
I was at Breakpoint party and I can say that the party managed to live up to (and beyond) the expectations I had.
A big thank you to the Breakpoint organization for some great memories!
You are a visitor of the GFXZone so you probably want to know about the graphics that were released in the compos at Breakpoint.
Some pretty darn decent images have been released at this party, and in the latest update we added a new gallery to the GFXZone with the best graphics from Breakpoint.
In the new gallery you will find 25 pictures that have been released, 20 images from the freestyle compo and 5 from the theme compo.
The theme for the Theme compo at Breakpoint was Ice.
One of my favourite images is the image by Helge, this image is also the new image of the week.
But there are many more brilliant images in this gallery, among others two very professional and very cool images by Acryl.
Other highlights include images by Visualice, xeNusion, Raven, Fireball and others.
Enter the Breakpoint 2003 online gallery
A large archive with all Breakpoint compo graphics is also available for download. (24475KB)
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Late last year the first edition of a new demoparty was held in France.
This party was announced as being somewhere between the Wired and the LTP, which suggested what visitors could expect from the party.
I am talking about State of the art 2002, and I have seen some seriously nice prods!
Later this month another first edition party will take place, this time in Bingen, Germany. Lets see what that party will bring!
Until then you'll have to make do with our latest update, which is an online party gallery for last years' State of the Art.
This new gallery shows the best entries from the graphics compos at that party, and there are many great graphics for you to look at!
Spread over three competitions 35 images are available online - oldschool, raytrace and a regular gfx compo.
I found it an extremely pleasant surprise to see some new graphics by Tenshu again.
But there are plenty images in this gallery, for example productions by Ak, Danube, Mikl, Splif and a very atmospherical scene by Nytrik just to name a few.
Enter the State of the Art 2002 online gallery
A large archive with all SotA compo graphics is also available for download. (24924KB)
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In this update we provide you with compo graphics from some older parties from 2002.
Three archives have been added to the GFXZone:
Vip 4 (3130KB),
Syndeecate 2002 (2439KB) and
Slach 4 (2153KB).
The graphics from these compos are not extremely hot,
but what I liked from the Vip images are
oldschool entries by Critikill and Moxica and some of the graphics from the fast compo.
At the Syndeecate party in the Czech Republic
the compos were split in an Amiga and a PC part,
Wade and Slayer scored well in the Amiga compo.
At Slach a rather original entry by Deepnight won the compo.
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[16.02.03]
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PERSONAL GALLERY
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There are quite a few sceners that have been around for a long time, but few have been as active as Visualice used to be. This guy has worked on a staggering amount of demoscene productions. Unfortunately for us Visualice recently left Haujobb to concentrate on other forms of art. We have updated his personal gallery on the gfxzone with plenty of high-quality graphics.
The updated gallery consists of 5 parts with 100 images in total, most of which are now finally available in their full PNG quality for the first time ever (thanks Timo!!). Older images are in the first parts of the gallery, more recent images can be found nearer to the end. To show that Visualice is also graphically active in a non-digital way, the fourth part of the gallery shows sketches. Some of the sketches that Visualice provided for us to show in his gallery are also available for purchase online, check it out if you are interested!
Enter the updated Visualice gallery and start enjoying.
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A little while ago we posted the fifth edition of the Hidden message gallery.
Now we post a new gallery with the same great 8bit images, but this time the hidden messages have been revealed.
Did you find all the messages?
Discover the hidden messages here!
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Some people might know I like Lord of the Rings. A lot. I was wondering what the gfxzone visitors thought of the new Lord of the Rings movie The Two Towers compared to the previous movie, Fellowship of the Ring. For myself I find it extremely hard to compare the movies to eachother. I guess I'll have to see it again soon :)
Out previous poll was also movie-related, what is your favourite movie refreshment. Check out the old results to discover the final answers if you are interested.
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[16.02.03]
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PERSONAL GALLERY
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There are quite a few sceners that have been around for a long time, but few have been as active as Visualice used to be. This guy has worked on a staggering amount of demoscene productions. Unfortunately for us Visualice recently left Haujobb to concentrate on other forms of art. We have updated his personal gallery on the gfxzone with plenty of high-quality graphics.
The updated gallery consists of 5 parts with 100 images in total, most of which are now finally available in their full PNG quality for the first time ever (thanks Timo!!). Older images are in the first parts of the gallery, more recent images can be found nearer to the end. To show that Visualice is also graphically active in a non-digital way, the fourth part of the gallery shows sketches. Some of the sketches that Visualice provided for us to show in his gallery are also available for purchase online, check it out if you are interested!
Enter the updated Visualice gallery and start enjoying.
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A little while ago we posted the fifth edition of the Hidden message gallery.
Now we post a new gallery with the same great 8bit images, but this time the hidden messages have been revealed.
Did you find all the messages?
Discover the hidden messages here!
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Some people might know I like Lord of the Rings. A lot. I was wondering what the gfxzone visitors thought of the new Lord of the Rings movie The Two Towers compared to the previous movie, Fellowship of the Ring. For myself I find it extremely hard to compare the movies to eachother. I guess I'll have to see it again soon :)
Out previous poll was also movie-related, what is your favourite movie refreshment. Check out the old results to discover the final answers if you are interested.
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Over a year has passed since we posted our last Hidden message gallery,
so this gallery is well overdue for an update. And that is exactly what today's update is about!
If you don't know what these hidden messages are,
let me tell you that a lot of graphicians use a trick to hide information (usually text) in their images.
So some images that you already know for years might contain information you didn't know about.
Perhaps the graphicians are feeding you subliminal messages to vote for their images...
As usual, we will first give some time to find the hidden messages yourself,
and in one of the next updates we will reveal the hidden messages for you.
Discover what your favorite graphician has hidden for you to find.
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At the start of a new year it is common for people to look back at the previous year and look forward to the year ahead.
Today we look back at the previous year with a new edition of one of our recurring theme galleries.
We combined every Image of the week of last year into the Image of the week gallery 2002.
This theme gallery has 38 images in total, the quality of the images is all above average, as you can imagine!
Visit the iotw gallery here
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Some parties have a compo where one can compete with paper sketches.
One of those parties is Danish TRSAC 2002 (4105KB).
Besides sketches, there are also decent entries at this party by Farfar, Wade, Dfekt and others.
Another Danish party is Scene Event 2002 (2633KB)
with entries by Dfekt, Trenox and Neuromancer.
At Solskogen 2002 (2197KB)
in Norway Sprocket, Statique, Visualice and Zack competed with graphics,
and on Twilight 2002 (1077KB)
in Belarus a ZX Spectrum graphics compo was held.
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  older news at once (449.545 bytes) or in parts: -> 
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1  |
2  |
3  |
4  |
5  |
6  |
7  |
8  |
9  |
10  |
11  |
12  |
13  |
14  |
15  |
16  |
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